Frontier Developments has finally gotten around to releasing Elite: Dangerous on PS4 today. For those who don’t know, many an informed PS4 player has referred to it as the game No Man’s Sky wants to be. Seemingly perfect for VR headsets, it already compatible with HMDs available for PC. In the case of Playstation VR, something we are all itching to know is if we will get a slice of the VR pie here… Something to come back to in just just a moment.
What’s New For PS4
What we do know is that Elite: Dangerous has been specially modified for the PS4 track pad. Players can assign quick keys to each of its four corners. They may also choose to enable an optional setting, allowing them to track enemies in dogfights faster than is possible with a joystick. While this may seem like a clever but worrying stand-in for VR, we can only really vouch for this control method after playing the game and seeing how it handles. For flight sim diehards out there, Elite: Dangerous is also compatible with Thrustmaster T Flight HOTAS 4. This is a console throttle and stick device that players can pick up today.
Will We Get VR Compatibility With Our Copy Of Elite: Dangerous?
Now, onto the situation with VR. Personally, I have played the X-Wing VR demo, free with Star Wars Battlefront. It was magnificent. I felt like I was reliving a childhood dream from decades ago. To be sat in a cockpit centres you in the virtual world and it is impossible to get nausea in that setting. Barrel rolls and all. So a space flight sim like Elite: Dangerous is begging for VR. The developers, Frontier Developments, know this and have integrated it into PC. So when is it our turn?
Elite: Dangerous creator, David Braben has expressed his love for VR and that he doesn’t want to leave the Playstation community out. However, there are big technical issues to resolve before it becomes a reality. In a Reddit Q&A today, he stated:
“I’m a huge fan of VR, and have been carefully following it from day one. The most important thing is it [delivers] a good experience, and we’re not there yet in terms of the quality. It’s certainly something we’d like to consider, but quality is vital.”
Waiting A Little Longer Is Fine By Us
It may or may not be common knowledge by now. But for a VR experience not to render the player nauseated, bringing up their lunch, a good frame rate and resolution compromise must be reached. In the case of Elite: Dangerous, with its literal sized Milky Way galaxy to explore, Braben has his work cut out for him to make PSVR a possible experience in his game. We say – good. If he is focused on quality and functionality… by god it will be a glorious day when we boot it up and set it to VR mode.
For PS4 Pro owners, two settings can be chosen from. A quality mode that favours frame rate and performance. Or a high fidelity mode that amplifies the graphics at the loss of a frame here and there. I know which one I’d go for. Elite: Dangerous looks gorgeous. With its massive galaxy to be explored by a whole new niche of gamers, the game’s latest update also comes with the PS4 version, promising new alien mysteries to unravel. To be clear, the game is cross play between Xbox One, PC and PS4. While players from across different platforms cannot see one another, they can work together to unravel these mysteries as they are gradually unearthed. In the several years Elite: Dangerous has been out on PC only four of these alien sites have been found. Future updates promise a slow unravelling of new ones for space explorers to find.