Many are claiming that CD Projekt Red’s much awaited Cyberpunk 2077 will release in 2018 sometime. That’s not too much of a tall order considering the game was originally announced four years ago. Rumours are surfacing that Cyberpunk 2077 will boast a world four times bigger than the Witcher 3 and all its DLC combined! But it’s not just creating a bigger world that has demanded all this development time.
CD Projekt Red Expands Its Empire As Profits Continue
Recently, we learned that CD Projekt Red has expanded its development staff by 300. It also plans to open a new office in Shanghai. With the success of The Witcher 3 and ongoing profits from Gwent, CD Projket Red has been able to inject more intensity into Cyberpunk’s development.
A video recently released by CD Projekt Red shows Chief Financial officer, Piotr Nielubowicz, explaining the company’s successes and how they intend to leverage that in the future. But more interestingly, a job posting has been listed that would suggest possible destructible environments. It states:
CD PROJEKT RED is currently looking for talented artists to join our environment art team in Warsaw to work on Cyberpunk 2077. The Environment Artist will create a wide range of photorealistic environments in futuristic settings, covering also physicalized objects and destruction models.
When we see the term “destruction models”, these rumours make sense. Yet, we would advise a pinch of salt as this could mean anything from explosive barrels to levelling buildings. Here at All Things Playstation, we have already discussed Cyberpunk’s remote hacking to see through the eyes of others. With new information on classes to choose, it looks like that is just one of many fresh opportunities in this game.
Cyberpunk’s Creator Divulges Information On Unusual Class Systems
The original creator of the Cyberpunk tabletop game, Mike Pondsmith, has come forward with new information about these classes. Which will be totally original for videogames.
When questioned on whether all classes from the tabletop game will be present he said, “They’re all going to be there, but you’re going to find some surprises about how we’ve done it, and I think you’re really going to like it. There’s a lot of subtlety going on there.”
Classes will include, but are not limited to:
Rockerboy – A character that fights the establishment with the power of his music.
Nomads – Exiles from corporate life, no longer able to find employment, now dishing out justice in Mad Max style on the road.
Media – Fight your foes with the power of journalism and media manipulation. Get the word out to sway public opinion in your favour.
Cyberpunk Is Shaping Up To Be Incredible
These classes sound amazing and the potential gameplay avenues are extremely tantalising. Of course, that makes for a game that demands a lot of time in development. (You can check out the full roster of original classes Pondsmith created here.)
It’s starting to make sense why Cyberpunk is taking so long. Pondsmith’s own optimism for CD Projekt Red’s work is an encouraging sign for Cyberpunk’s success. Speaking about his feeling on the matter, the father of Cyberpunk says “the vision is really pretty close to what I had in my head years ago… When they did the trailer that everyone’s seen now, I went ‘oh my god, that’s perfect’.”