Game Informer recently revealed in an interview with an Activision spokesperson, that Call of Duty almost went in a radical new direction in 2008. Backed by various developers, Call of Duty: Roman Wars was set to include first person swordplay, soldier-trampling elephants as killstreaks and even a playable Julius Caesar. The game would have likely taken a few liberties with historical accuracy but this would have been pretty darn cool.
First of all, an initial mock up of the game was made by Vicarious Visions (Skylanders) and presented to Activision CEO, Bobby Kotick. Reportedly, the idea was warmly received to start with. But in the end, it seems like Bobby was too cautious to stray from guns and explosions. This humble writer believes it could have been a pivotal turning point in the Call of Duty franchise. It could have been a breath of fresh air for what is becoming an overly flogged race horse.
What Was Call of Duty: Roman Wars’ Problem?
Roman Wars was also set to feature a Gears of War style, over-the-shoulder perspective for certain scenes throughout the game. A developer who goes by the name of Polemus explains that the Modern Warfare and Black Ops franchises were leading the charge at the time. Activision didn’t want to over saturate the market with COD titles. Meaning Call of Duty: Roman Wars was mainly turned down due to it coming into existence at the wrong time. While turning the project down, Activision poured its resources into a design pitch that would eventually become Advanced Warfare. Yet, it could still rise from the ashes one day…
What do you think about these developments? Should Activision have been brave and taken a potentially lucrative leap in the dark? How much would you have liked to play this game? And are you content with the direction Call of Duty is going in? Leave a comment below to share your thoughts.